Sorry this is about a week late but last Tuesday Raptor Revenge hit what I consider it's Alpha state. That means all the game play elements are in, they may not be skinned and it may currently only have 4 levels and one placeholder cut scene but code wise all the major parts are in. Other than the platformer engine we have the ability to control the game flow like loading a cut scene at the end of a level then when it is done the next level loads. We also put in a High Score board the will connect if your logged in to xbox live and pull in high scores from others all around the Internet. Another item is Awards that you can earn for actions in the game. And of course we have the game state code all in for menus and attract screens and buying the game if it is in demo mode. So now we will start marching to a Beta level release of the game where 90% of the content is compete and same with all the levels. After Beta we will be going into polish mode to make it the best game we can.